*3DSMAX_ASCIIEXPORT 200 *COMMENT "AsciiExport Version 2.00 - Mon Feb 12 17:49:55 2001" *SCENE { *SCENE_FILENAME "testplane.max" *SCENE_FIRSTFRAME 0 *SCENE_LASTFRAME 100 *SCENE_FRAMESPEED 30 *SCENE_TICKSPERFRAME 160 *SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000 *SCENE_AMBIENT_STATIC 0.0431 0.0431 0.0431 } *MATERIAL_LIST { *MATERIAL_COUNT 1 *MATERIAL 0 { *MATERIAL_NAME "Material #1" *MATERIAL_CLASS "Standard" *MATERIAL_AMBIENT 0.1791 0.0654 0.0654 *MATERIAL_DIFFUSE 0.5373 0.1961 0.1961 *MATERIAL_SPECULAR 0.9000 0.9000 0.9000 *MATERIAL_SHINE 0.2500 *MATERIAL_SHINESTRENGTH 0.0500 *MATERIAL_TRANSPARENCY 0.0000 *MATERIAL_WIRESIZE 1.0000 *MATERIAL_SHADING Blinn *MATERIAL_XP_FALLOFF 0.0000 *MATERIAL_SELFILLUM 0.0000 *MATERIAL_FALLOFF In *MATERIAL_XP_TYPE Filter *MAP_DIFFUSE { *MAP_NAME "Map #1" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0000 *BITMAP "C:\Textures\MyTexture.bmp" *MAP_TYPE Screen *UVW_U_OFFSET 0.9000 *UVW_V_OFFSET 1.0300 *UVW_U_TILING 1.0000 *UVW_V_TILING 1.0000 *UVW_ANGLE 0.0000 *UVW_BLUR 1.0000 *UVW_BLUR_OFFSET 0.0000 *UVW_NOUSE_AMT 1.0000 *UVW_NOISE_SIZE 1.0000 *UVW_NOISE_LEVEL 1 *UVW_NOISE_PHASE 0.0000 *BITMAP_FILTER Pyramidal } } } *GEOMOBJECT { *NODE_NAME "Box01" *NODE_TM { *NODE_NAME "Box01" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 0.0000 -35.1807 0.0000 *TM_POS 0.0000 -35.1807 0.0000 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *MESH_VERTEX_LIST { *MESH_VERTEX 0 -19.6285 -52.9010 -16.4621 *MESH_VERTEX 1 15.8121 -52.9010 -16.4621 *MESH_VERTEX 2 -19.6285 -52.9010 18.9785 *MESH_VERTEX 3 15.8121 -52.9010 18.9785 } *MESH_FACE_LIST { *MESH_FACE 0: A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 4 *MESH_MTLID 4 *MESH_FACE 1: A: 3 B: 2 C: 0 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 4 *MESH_MTLID 4 } *MESH_NUMTVERTEX 12 *MESH_TVERTLIST { *MESH_TVERT 0 0.0000 0.0000 0.0000 *MESH_TVERT 1 1.0000 0.0000 0.0000 *MESH_TVERT 2 0.0000 1.0000 0.0000 *MESH_TVERT 3 1.0000 1.0000 0.0000 *MESH_TVERT 4 0.0000 0.0000 0.0000 *MESH_TVERT 5 1.0000 0.0000 0.0000 *MESH_TVERT 6 0.0000 1.0000 0.0000 *MESH_TVERT 7 1.0000 1.0000 0.0000 *MESH_TVERT 8 0.0000 0.0000 0.0000 *MESH_TVERT 9 1.0000 0.0000 0.0000 *MESH_TVERT 10 0.0000 1.0000 0.0000 *MESH_TVERT 11 1.0000 1.0000 0.0000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 4 5 7 *MESH_TFACE 1 7 6 4 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 0 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 1 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 3 0.0000 -1.0000 0.0000 *MESH_FACENORMAL 1 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 3 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 2 0.0000 -1.0000 0.0000 *MESH_VERTEXNORMAL 0 0.0000 -1.0000 0.0000 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 } // The following is not taken from the same source as above *LIGHTOBJECT { *NODE_NAME "Omni01" *LIGHT_TYPE Omni *NODE_TM { *NODE_NAME "Omni01" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 0.0000 0.0000 *TM_ROW1 0.0000 1.0000 0.0000 *TM_ROW2 0.0000 0.0000 1.0000 *TM_ROW3 69.1127 -83.7076 123.3425 *TM_POS 69.1127 -83.7076 123.3425 *TM_ROTAXIS 0.0000 0.0000 0.0000 *TM_ROTANGLE 0.0000 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *LIGHT_SHADOWS Mapped *LIGHT_USELIGHT 1 *LIGHT_SPOTSHAPE Circle *LIGHT_USEGLOBAL 0 *LIGHT_ABSMAPBIAS 0 *LIGHT_OVERSHOOT 0 *LIGHT_SETTINGS { *TIMEVALUE 0 *LIGHT_COLOR 1.0000 1.0000 1.0000 *LIGHT_INTENS 2.5000 *LIGHT_ASPECT -1.0000 *LIGHT_TDIST -1.0000 *LIGHT_MAPBIAS 1.0000 *LIGHT_MAPRANGE 4.0000 *LIGHT_MAPSIZE 512 *LIGHT_RAYBIAS 0.0000 } } *CAMERAOBJECT { *NODE_NAME "Camera01" *CAMERA_TYPE Free *NODE_TM { *NODE_NAME "Camera01" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0000 -0.0000 0.0000 *TM_ROW1 -0.0000 0.1994 0.9799 *TM_ROW2 -0.0000 -0.9799 0.1994 *TM_ROW3 -22.2236 -205.9156 76.0426 *TM_POS -22.2236 -205.9156 76.0426 *TM_ROTAXIS -1.0000 0.0000 0.0000 *TM_ROTANGLE 1.3701 *TM_SCALE 1.0000 1.0000 1.0000 *TM_SCALEAXIS 0.0000 0.0000 0.0000 *TM_SCALEAXISANG 0.0000 } *CAMERA_SETTINGS { *TIMEVALUE 0 *CAMERA_NEAR 0.0000 *CAMERA_FAR 1000.0000 *CAMERA_FOV 0.7854 *CAMERA_TDIST 160.0000 } }