#ifndef __SPHERE_H
  #define __SPHERE_H

#include "../arithmetic/arithmetics.h"


class Sphere {
public:
  Vec3 center;
  Scalar  radius;

  Sphere():center(Vec3(0,0,0)), radius(0) {};
  Sphere( const Vec3& c, const Scalar& r ): center(c), radius(r) {};
};

#endif
